Q: How much do I level Siyalatas and/or Libertas? A: You want to level them equa lly and keep a number of souls on hand. Always save your game before rerolling, so you don't end up spending something for nothing. This is probably the best way to reset your ancie nt roll at the cost of one hero soul, of course you can only use this trick for your first ancient. If it takes more than 4 rerolls to find S iya or Libertas, you can load your save, reroll 3 times, buy any ancient, then r espec to get back 3 of the HS. Then use the DPS you have from the souls to do another run. Q: What if I can't find those ancients? A: Load your game. Get one or both of these as soon as you can. These ar e the only Ancients you want in the beginning. Keep rerolling for 1 HS until you get one or both of them. Q: What do I do with my 5-10 souls? A: Save your game. Any other souls, such as Omeet and primals m ay be considered a bonus. This means between 10-14k hero levels spread out bet ween your heroes before you ascend. Moving the order around to fit your playstyle is enc ouraged. All damage is retained.Simple Idle Guide This guide is a suggestion. Similarly, the new Immortal damage or level does not reset upon Transcending either. The sole thing that happens regarding clans is the fact that the "Highest Zone Ever" value does freeze for a while, until the player once again reaches that zone. Therefore, the player's value to their clan isn't diminished by transcending. While Hero Souls count is reset - and with it the player's Hero Souls reward cap from defeating an Immortal - Immortal damage isn't reset. Transcend after 3-4 ascensions that gain new Ancient Souls.Note: Orphalas is a bad outsider and should be disabled in the settings. Outsiders should be leveled accordingly to the outsider calculator.For every subsequent boss, this value is multiplied by TP. Here is a table for how much Transcendent Power you will have from x Ancient Souls:Įvery point in Transcendent Power gives a bonus to the number of Hero Souls dropped, beginning with level 105, for which the boss gives 20 (× Ponyboy effect × TP%) extra Hero Souls if it is Primal. This indicates that the maximum transcendent power is 25%. Each Ancient Soul earned is worth a tiny bit of Transcendent Power. Transcendent Power increases the Hero Souls dropped by Primal Bosses. Transcendence does not replace Ascension: each Transcendence cycle is worth and will require several Ascension cycles, increasing as your Transcendence rewards do. Purchased gilds are only temporarily lost: you regain 5% of them every time you earn a gild normally. On mobile, however, Mercenaries will still be available post-trancendence. Mercenaries will be locked immediately post-transcendence, but will be kept in store "as-is" and unlock at the normal time (level 139 or after one Ascension) and remain just as they were when you left them. This makes it easier to level Outsiders, and fix mistakes. It is always recommended to Respec on Transcension. Unlike Hero Souls, all Ancient Souls are earned back when respeccing. You can choose to respec when you transcend: simply tick the "Respec on Transcension" when you transcend. Transcendence becomes available after defeating Woodchip, the Rodent (boss of zone 300). In exchange, you receive Ancient Souls (which is based on the total amount of Hero Souls sacrificed) and Transcendent Power. Transcendence is basically a super- Ascension but in addition to sacrificing your Gold, Hero levels, Relics, and zone progress, you also sacrifice Ancients, Hero Souls, and Gilds (except gilds purchased with Rubies which you'll gradually earn back). Sacrifice everything to appease the Outsiders, and gain previously unheard of things.
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